Evan Teran's Blog

A bit about fixed sized dialogs in Qt

Most of the time, it makes the most sense for our dialogs to be designed with layouts such that it looks good with just about any width or height. But there are a few cases where locking in the size makes sense. The most classic example I can think of is an "about this application" dialog box.

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Qt’s style system FTW (Adding Theme Support to a Qt Application)

A few years ago, I was asked to add a "theme" to a Qt project of mine. I wasn't fully aware of the power of Qt's style system, so I did it the hard way. I created a configuration file that contained the theme-able attributes of just about everything I could think of. And when the application started, I parsed it and applied the colors, fonts, etc. After a short bit, I noticed things I had overlooked and added them. It wasn't amazingly hard, but it sure could have been easier. Today I'd like to discuss the easy way :-).

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Getting The Look & Feel Of An Editor Right

As developers, we all have an editor of choice. We all have one that we consider "perfect for our way of working" and no others will do. Sure, in a bind we can make do with alternatives, but they never seem to "feel" right. For me, this editor is nedit. I guess it's because it was the graphical editor suggested by my professor in school. But I often feel crippled when I have to use something else. Unfortunately, nedit is showing its age. It was made in a time before Unicode was even a concept, using a widget toolkit that has simply not kept up with the times.

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(Not so much) Fun with QSharedPointer

Qt has a wonderful way of dealing with memory management. The core idea is simple. Most objects have a parent, and when the parent gets destroyed, it will first destroy all its children. Using this technique, you can often write your Qt applications with little to no concern for memory management. Often, you literally don't have to have a single delete in your entire application. That's pretty sweet!

In addition, since Qt 4.5 QSharedPointer was introduced, which is very similar in concept to boost::shared_ptr (and thus std::tr1::shared_ptr). I have long been a huge fan of the idea of smart pointers. They solve the need to worry about memory management for almost all usual cases. Unfortunately, when you combine these two concepts, sometimes you can go awry. I was surprised by this one, so I figured I'd share my findings :-).

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Combining Qt’s Signals and Slots with c++0x lamdas

Qt is a fantastically designed library. However, every now and then I think of something that I wish they offered that they don't. It's almost always something small and easily worked around, but it would be nice if it were just there. This time around, that feature is the ability to connect a signal to a function that is not a member of a class/struct. Specifically, I think it would be really cool if I could connect it to a c++0x lambda! Especially now that the [ISO C++ committee approved the C++0x final draft][1].

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